- Liittynyt
- 17.10.2016
- Viestejä
- 308
Hotfixin jälkeiset pyssykkä analyysit:
TTK 0.33 Frames-to-Kill Charts and Analysis
TTK 0.33 Frames-to-Kill Charts and Analysis
Guns that are now too weak/still awful/still needed changes:
- FG-42: While the damage model is less shitty than it was before, it's a flat downgrade from the BAR. While the recoil is lower, it isn't sufficiently low enough for the FG-42 to outdamage the BAR until you get to around 45-50m. Around 45-50m, TTK is so slow that you might as well not engage anyways. The BAR also has slow-firing mode, to allow it to cleanly beat other non-Madsen LMGs past this range as well.
- LS/26: Same reason as the FG-42, it's a flat downgrade from the BAR at every single range. While the recoil is lower, it isn't sufficiently low enough to outdamage the BAR at literally any range. It's also a flat downgrade from the FG-42 at every range outside of a 45-50m window when comparing right-side specs. The left side FG-42 kills faster than the left-side LS/26 at all ranges.
- Ribey: While it had the same damage model as the StG-44 prior to this patch, it inexplicably didn't get the same 4BTK up close. Its still better at range, but this oversight is super puzzling. Giving the Ribey a 4BTK like before wouldn't make any gun irrelevant.
- MAB/MP34: These guns were assault rifle analogues before, and inexplicably didn't get a 4BTK up close either. They're still so much more relevant than other SMGs at midrange that they're worth using, but they really didn't need such a polarizing disadvantage up close when the StG/KE7/Bren/Lewis can 4BTK up close. They're still workable guns, especially if you're good with your revolver up close.
- SG 1-5: It is still effectively a flat downgrade from the StG-44. With a higher BTK at every range, you have inferior magazine economy, and even with the recoil buff, it still kills slower at every single range (assuming accuracy-maxed variants). The left side StG-44 only begins lagging behind the SG 1-5 around 40-50m, and only by a single frame worth of E[FTK]. This is pretty much inconsequential, and I would still consider it a downgrade due to your inferior <40m damage output and inferior magazine economy.
- Pistol carbines, M1A1: Garbage damage models with an incredibly taxing click rate. Give yourself RSI spamming these long enough to get a kill.
- G 1-5: Get the pistol carbine experience without the RSI. You have pretty terrible damage output at every range. By the time you start beating other guns, your TTK is so slow that you might as well not engage anyways.
- M1907: While it's significantly better than it was, I still wouldn't consider it due to the fact that it only holds an advantage over the StG under ~15m, and it has ridiculously poor magazine economy. The bayonet memes keep it within the realm of relevance.
- >600 RPM SMGs: They're actually just as good as they were before TTK 0.25 up close. I guess you can make an argument for them on something like Operation Underground. However, they're so ridiculously bad at anything past hipfire range that I wouldn't consider them over something flexible that can still perform up close while being usable at range, like the EMP.
- Jungle Carbine/Tromboncino/Commando Carbine: You have a pretty competitive bodyshot TTK combined with instant headshots and decent range. You can also endlessly spam medpacks to outheal incoming damage.
- KE7: The only (non-Type 100) automatic weapon over 600RPM that doesn't suck.
- StG-44: So much recoil was removed that your TTK at midrange isn't that much worse if you can be accurate. Your close range damage is decent again, so revolver usage isn't mandatory up close.
- EMP: Still the best all-rounder SMG, IMO.
- Type 100: Effectively the same as it was before.
- Lewis Gun: With new dumpy damage models, you're gonna need those bullets. Still having a respectable damage model and accuracy is great too.
- Breda: Remember when YouTubers were saying that this gun was better in semi-auto than it was in burst? Well, I would consider it an upgrade over the M1A1 Carbine now. With the same 449 RPM RoF in semi auto, but with a superior damage model, I see no reason to not use the Breda instead of the M1A1 Carbine. It has a flat out better damage model now. Left side Breda is still utterly useless because it can no longer one burst people with bodyshots outside of 10m, and it has a longer burst delay.
- RSC/Model 8: Best medium range guns, just like before.
- MG42: While it won't return to its glitched HVB beauty, it gets its 4BTK back, which means it's good for dolphin diving and playing pseudo-shotgun again.
- Turner/MAS-44: Their damage models are somewhat similar to the BF1 M1907, so they're decent at midrange, I guess. I still wouldn't pick them over the StG as it stands.
- BAR: Best fast-firing LMG, and a better pick than the 1907 since you have unlimited ammo and slow-firing mode to give you versatility at range.