ADHD trailerista huolimatta näytetään menevän aivan julmetusti parempaan suuntaan. Taktisella, realistisempaa, adhd sotimista yritetään vähentää heikentämällä helaa ja revausta ja ammuksien määrällä jne.
Kaikin puolin vaikuttaa aivan käsittämättömän hyvältä!
Alla listausta mitä pelissä on. Viestin lainasin konsolifinin puolelta:
Attrition
Health no longer automatically regenerates to 100%
Health bar is in stages now (e.g. three "stages" of 33% each, this is just an example, Jack doesn't say how many stages there are)
If your health falls below one of the stages, your health will only regenerate to fill the current stage (e.g. if your health falls to 25%, it will only regenerate up to 33%, not 100% as before)
To get all your health back, you will need to find a medpack
Spotting
No more automatic spotting (I'm not 100% sure what he means by "automatic")
No more 3D spotting, i.e. no more blind shooting at 3D icons and hoping to hit someone, you will have to watch, listen and pay attention to your environment more closely
No more relying on the user interface or the HUD [to locate enemies] (brackets mine)
No more playing from the minimap (I'm assuming this means enemy players no longer show up on the minimap)
You can still call out where vehicles and enemies are but it works differently now, Jack assumes it's some kind of contextual ping system like in Incursions or Rainbow Six: Siege
Reviving