- Liittynyt
- 18.02.2017
- Viestejä
- 2 106
Et edes lukenut artikkelia?Ja silti mitään ei ole tapahtunut vaikka montako vuotta nämä konsolit ovat jo olleet markkinoilla? Kuulostaa tosiaan todella vakavalta ongelmalta... jos nyt on edes totta ylipäätään.![]()
Kerro jos tarvit apua esim. suomennoksen suhteen.What’s the problem?
The root of the coming issue has to do with the CMOS battery inside every PS3 and PS4, which the systems use to keep track of the current time (even when they're unplugged). If that battery dies or is removed for any reason, it raises an internal flag in the system's firmware indicating the clock may be out of sync with reality.
After that flag is raised, the system in question has to check in with PSN the next time it needs to confirm the correct time. On the PS3, this online check happens when you play a game downloaded from the PlayStation Store. On the PS4, this also happens when you try to play retail games installed from a disc. This check has to be performed at least once even if the CMOS battery is replaced with a fresh one so the system can reconfirm clock consistency.
Why does the PlayStation firmware care so much about having the correct time? On the PS3, the timer check is used to enforce any "time limits" that might have been placed on your digital purchase (as confirmed by the error message: "This content has a time limit. To perform this operation go to settings date and time settings set via internet"). That check seems to be required even for downloads that don't have any actual set expiration date, adding a de facto one-time online check-in requirement for systems after their internal batteries fail.
On the PS4, though, the timing check is apparently intended to make sure PSN trophy data is registered accurately and to prevent players from pretending to get trophies earlier than they actually had. You'd think this check could be segregated from the ability to load the non-trophy portions of the game, but player testing has shown that this seems to be a requirement to get PS4 games to load at all.
Yksi pelaaja tätä jo testasi irroittamalla CMOS-patterin PS4-konsolistaan ja eihän siinä hyvin käynyt. Sen lisäksi että digitaaliset pelit heitti toimimasta, niin et voi enää pelata myöskään fyysisiä levypelejäsi: PS4's Fatal System Clock Battery Error Reportedly Proven By Player
Mutta jos epäilet että ei ole totta, niin testaa ihmeessä omalla konsolillasi.
Saako tuota kytkettyä pois päältä ja paljonko tuo vaikuttaa SSD:n käyttöikään?
