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- 27.02.2022
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Tuossa on kyse HDMI:n kaistanleveydestä. Ei ole muuttunut sitten PS5:n julkaisusta. Pelatessasi 4K @ 60 Hz HDR:llä, käytetään noin 20–24 Gbps kaistaa. Tuosta voi päätellä, että kuinka tärkeää 8 Gbps ero todellisuudessa on kyseisillä laitteilla.Ei kai se uusin Doom vielä ole ilmestynyt? No kyllä on tosiaan ihon alle menny gamepass
Ei tuossa kyllä prossuun ole tehty muutoksia, joten pullonkaulahan se silloin on. Ihan kuin Jaguar oli one x jarru. Tuossa muuten hauska pikku yksityiskohta konsoleista
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"Just like the PS5, the PS5 Pro is still limited to 32Gbps HDMI 2.1 bandwidth (4K120 maxes out at YUV422), whereas the Xbox Series X (40Gbps) can do 4K120 at full RGB/444. Tested using a Philips 2024 OLED TV which can accurately report the HDMI bandwidth of connected video source."
Xbox Series X Has PS5 Pro Beat in One Category
Despite being several years older, Microsoft's Xbox Series X actually outperforms Sony's PlayStation 5 Pro when it comes to one specific department.

Kuinka usein sitten PS5 Pro:n CPU on pullonkaulana todellisuudessa? Digital Foundry haastatteli Mark Cernya hiljattain ja ainakin hän on sitä mieltä, että suurin hyöty saatiin laittamalla kaikki paukut grafiikkapuolelle, etenkin jos performance targetti on 60 fps.
Digital Foundry: One interesting thing about the PS5 Pro is that while GPU, memory and storage have all been improved, the CPU has stayed the same apart from a clock bump that developers can tap into. Why wasn't the CPU upgraded?
Mark Cerny: It's really just a question of where you put your resources. And I wasn't seeing - and I didn't think I would see - that many titles that couldn't run at 60. That's kind of my litmus test. I'm not asking, "do all the games run at 120?" at this point in time. I'm asking, "do all the games run at 60?" You can count the AAA exceptions on one hand, I think, for games that didn't eventually run at 60. And so it seemed if we threw pretty much all of our resources into the graphics, that that would be the best approach.
The big PlayStation 5 Pro tech interview with Mark Cerny and Mike Fitzgerald
"Well, it's not all going to be rainbows and path tracing."
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