Path of Exile

  • Keskustelun aloittaja Keskustelun aloittaja PyleP
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Todella kova liiga tulossa. Varsinkin nuo mercit ja niiden gearien kanssa saa räplätä. Ja memory strandit gearissa boostaamassa tiereitä niin kiva craftata.

Milläs buildilla lähdette liikenteeseen? Minä starttaan siege ballista Hierojan.
 
Minion buildia olisi kiva pelata pitkästä aikaa, mutta helpotukset aseiden craftaamiseen tekee attack-pohjaisista buildeista houkuttelevempia.
Todella hyvältä vaikuttava patchi tulossa, paljon tekemistä kesälomalle :hammer:
 
uusin versio patch noteista


Changes to existing Patch Notes:
Old:
The Shaper of Winter Ascendancy Passive Skill no longer has 50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold, Chills from your Hits always reduce Action Speed by at least 15%, or Your Chills can reduce Action Speed by up to a maximum of 40%. Instead, it now causes Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect, and Enemies Chilled by your Hits have Damage taken increased by Chill Effect.

New: The Shaper of Winter Ascendancy Passive Skill no longer has 50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold, or Chills from your Hits always reduce Action Speed by at least 15%. Instead, it now causes Enemies Chilled by your Hits to lessen their Damage dealt by half of Chill Effect.

Old: The following Divination Card has been temporarily disabled: Avian Pursuit. Existing Divination Cards cannot be turned in currently.

New: The Avian Pursuit Divination Card now awards 1,500 Vivid Lifeforce.

New Patch Notes:
  • Ambush Scarab now has Area contains 3 additional Strongboxes (previously 5).
  • Beyond Scarab of Haemophilia now has Beyond Portals in Area have 50% increased Merging Radius (previously 30%).
  • Apparition Shrine Buffs from the Domination Scarab of Apparitions now have a significantly lower chance for players to drop Influenced Items.
  • Breach Scarab of Resonant Cascades now grants Breach Monsters 50% more increased Reward for each Breach already opened.
  • Breach Scarab of Snares now has Breaches in Area have 3 to 5 additional Clasped Hands (previously 5 to 10) This change does not apply to Ruthless.
  • Cartography Scarab of Risk now has Area has 2 additional random Modifiers (previously 1 additional).
  • Divination Scarab of Plenty now has Area contains 6 to 10 additional Packs of Divination Touched Magic Monsters (previously 3).
  • Evolving Shrine Buffs from the Domination Scarab of Evolution now have double the chance to evolve defeated monsters.
  • Horned Scarab of Glittering now grants increased Item Quantity up to 50% (previously 100%).
  • Expedition Scarab of Verisium Powder has Expedition Encounters in Area have 50% increased number of Explosives (previously 20%).
  • Obelisks from the Harbinger Scarab of Obelisks now drop 66% more Currency Shards on average.
  • The Scarab of Monstrous Lineage now has a limit of 2 (previously 1).
  • Ritual Scarab of Wisps now has Wildwood Wisps grant 100% increased Tribute Gained to nearby Players (previously 70%).
  • Titanic Scarab now has Unique Monsters have 1% increased Toughness, Damage, Rarity and Quantity of items dropped per 1% increased Pack Size of Area (previously 2% increased Toughness, Damage, Rarity and Quantity of items dropped).
  • Titanic Scarab of Treasures now has Unique Monsters in Area have an additional Reward (previously 2 additional rewards).
  • The Horned Scarab of Awakening Imbued Crafting Options have also been adjusted:
  • Ambush: 300% increased chance for Strongboxes in Area to be Unique (previously 100%).
  • Breach: Area contains 3 additional Breaches (previously 2).
  • Delirium: Delirium Monsters in Area have 80% increased Pack Size.
  • Harbinger: Harbingers have a 40% chance to be replaced by a powerful Harbinger boss (previously 25%).
  • Ritual: 500% increased chance of Ritual Altars with special Rewards (previously 150%).
  • Torment: Area is haunted by 15 additional Tormented Spirits (previously 8).
  • The Actum Unique One Handed Axe now has 30-40% Critical Strike Chance for Hits with this Weapon (previously 20-30%). Existing items can be updated using a Divine Orb.
  • The Admiral Unique Body Armour now has 120-200% increased Evasion and Energy Shield (previously 100-140%) and grants 10-25% chance to Freeze, Shock and Ignite (previously 5-10%). Existing items can be updated using a Divine Orb.
  • The Allelopathy Unique Gloves now grant level 25 Blight (previously level 22). This change automatically affects existing items, but the level will display incorrectly unless a Divine Orb is used.
  • The Replica Allelopathy Unique Gloves now grant level 25 Wintertide Brand (previously level 22). This change automatically affects existing items, but the level will display incorrectly unless a Divine Orb is used.
  • The Brain Rattler Unique Two Handed Mace now has 100-130 to 360-430 added Physical Damage (previously 60-80 to 270-320). Existing items can be updated using a Divine Orb.
  • The Icicle Burst skill triggered by the Cameria's Avarice Unique One Handed Mace now has a cooldown of 0.3 seconds (from 0.5 seconds) and deals 200% of base and added damage (previously 150%).
  • The Daresso's Defiance Unique Body Armour now grants 2% of Attack Damage Leeched as Life (previously only Physical Attack Damage). This change automatically affects existing items.
  • The Enmity Divine and Yielding Mortality Unique Staves now have 225-265 to 315-385 added Physical Damage (previously 160-185 to 200-225) and +60-80% to Damage Over Time Multiplier for Bleeding from Critical Strikes (previously 30-40%). Existing items can be updated using a Divine Orb.
  • The Divinity Buff granted by the Garb of the Ephemeral Unique Body Armour now grants 75% more Elemental Damage (previously 50%) and 25% less Elemental Damage taken (previously 20%).
  • The Grace of the Goddess Unique Wand now grants 10-50% of Physical Damage as Extra Lightning, Cold and Fire Damage (previously 10-30%). Existing items can be updated using a Divine Orb.
  • The Facebreaker Unique Gloves now grant 600-1000% more Unarmed Physical Damage (previously 600-800%). Existing items can be updated using a Divine Orb.
  • The Hand of Thought and Motion Unique Claw now grants 1-12 added Lightning Damage per 10 Dexterity (previously 1-10). Existing items can be updated using a Divine Orb.
  • The Hand of Wisdom and Action Unique Claw now grants 1-12 added Lightning Damage per 10 Intelligence (previously 1-10). Existing items can be updated using a Divine Orb.
  • The Kaom's Spirit Unique Gloves now Regenerates 1 Rage per second for every 200 Life Recovery per second from Regeneration (previously for every 300). Existing items can be updated using a Divine Orb.
  • The Kintsugi Unique Body Armour now has 160-220% increased Evasion Rating (previously 120-160%). Existing items can be updated using a Divine Orb.
  • The Mark of the Doubting Knight Unique Dagger now has 20% reduced Attack Speed (previously 10%) and no longer has +6-10% to all Elemental Resistances, but now has 20-30% increased Critical Strike Chance and +30-40% to Global Critical Strike Multiplier. A Divine Orb will only change the Attack Speed of existing copies, if you're desperate to make this item worse.
  • The Null's Inclination Unique Bow now grants Minions 2% increased Damage per 5 Dexterity (previously 1). Existing items can be updated using a Divine Orb.
  • The Nuro's Harp Unique Bow now has 180-210 to 240-280 added Cold Damage (previously 120-140 to 180-210). It also now has 30-50% increased Effect of Chilled Ground (previously 40%). Existing items can receive these changes using a Divine Orb. It also now has 30-50% increased effect of Consecrated Ground, which does not affect existing items.
  • The Omeyocan Unique Boots now grant 20% increased Evasion Rating per 500 Maximum Mana, up to 200% (previously 10% per 500 up to 100%). Existing items can be updated using a Divine Orb.
  • The Primordial Chain Unique Amulet now causes Golems to have 35-25% less Life and deal 35-25% less Damage (previously 45-35%). Existing items can be updated using a Divine Orb.
  • The Queen's Decree Unique Two Handed Sword now has +1-2 to maximum Zombies, Skeletons and Spectres (previously +1). Existing items can be updated using a Divine Orb.
  • The Sporeguard Unique Body Armour now grants +29-43% Chaos Resistance (previously 17-23%) and causes enemies on Fungal Ground to explode for 10% of their maximum Life (previously 5%). Existing items can be updated using a Divine Orb.
  • The Shield Shatter Skill granted by the Shattershard Unique Shield now deal 100% more damage but deals 40% less damage with Ailments. The lingering buff granted by the skill now grants 1-15 to 3-23 Added Spell Physical Damage per 1% Shield Quality (previously 1-10 to 2-16).
  • The Steelworm Unique Quiver now grants additional projectiles after consuming 8 Steel Shards (previously 12). This change automatically affects existing items.
  • The Soul taker Unique One Handed Axe now has 25-35% increased Attack Speed (from 20-25%). Existing items can be updated using a Divine Orb.
  • The Soulwrest Unique Staff now triggers level 25 Summon Phantasm on corpse consumption (previously level 20). It also now grants Minions 90-102 to 132-156 additional Physical Damage (previously 45-51 to 66-78). Existing items can be updated using a Divine Orb.
  • The Void Shot Skill granted by the Voidfletcher Unique Quiver now deals 100% more Area Damage (previously 25%).
  • The Warrior's Legacy Unique Ring now only requires half as much distance between you and your previous location in order to permit the spirit strike to occur. This change automatically applies to existing items.
  • The Winds of Fate Unique Staff now has +100-150% to Critical Strike Multiplier (previously 100%). Existing items can be updated using a Divine Orb.
  • The Wings of Entropy Unique Two Handed Axe now adds 150-200 to 330-400 Fire Damage in Main Hand (previously 75-100 to 165-200) and 151-199 to 331-401 Chaos Damage in Off Hand (previously 75-100 to 165-200). Existing items can be updated using a Divine Orb.
  • The Replica Wings of Entropy Unique Two Handed Axe now has 50-100% more Main Hand Attack Speed (previously 50-70%) and +10-20% to Off Hand Critical Strike Chance (previously 8-10%). Existing items can be updated using a Divine Orb.
  • The Xirgil's Crank Unique Staff now grants +70-150 Energy Shield (previously 70-100) and a 25-35% chance for Energy Shield Recharge to start when you Block (previously 20%). Existing items can be updated using a Divine Orb.
  • The Rhoa variant of the Yriel's Fostering Unique Body Armour now grants Projectile Attacks 100% chance to Maim on Hit while you have a Bestial Minion (previously 20%), and 10-20% increased Attack and Movement Speed while you have a Bestial Minion (previously 10-15%). Existing items can be updated using a Divine Orb.
  • The Ursa variant of the Yriel's Fostering Unique Body Armour now grants Projectile Attacks 100% chance to inflict Bleeding on Hit while you have a Bestial Minion (previously 20%), and adds 18-24 to 30-36 Physical Damage to Attacks while you have a Bestial Minion (previously 11-16 to 21-25). Existing items can be updated using a Divine Orb.
  • The Snake variant of the Yriel's Fostering Unique Body Armour now grants Projectile Attacks 100% chance to Poison on Hit while you have a Bestial Minion (previously 20%), and adds 23-31 to 37-47 Chaos Damage to Attacks while you have a Bestial Minion (previously 13-19 to 23-29). Existing items can be updated using a Divine Orb.
 

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