Tästä
AMD FSR 3 Now Available näkee AMD:n omat käppyrät latenssin suhteen.
Laitoin noi latenssikuvat spoiler tägiin niin ei spämmää turhaan:
Ja jos on joltain mennyt ohi toi AMD:n linkki niin yleisesti asetuksiin liittyen:
" It is recommended to use AMD FSR 3 with VSync, as when enabled, frame pacing relies on the expected refresh rate of the monitor for a consistent high-quality gaming experience. Additionally, it is recommended that Enhanced Sync is disabled in AMD Software: Adrenalin Edition™ settings, as it can interfere with frame pacing logic. A game using AMD FSR 3 in this configuration will show a “zigzag” pattern on frame time timing graphs in performance measuring tools such as AMD OCAT. This is completely expected and does not indicate uneven frame pacing. "
Osaako muuten joku ELI5 tyylillä avata hieman lisää tätä kohtaa "If you have a 120hz monitor, and the game without FSR3 Frame Generation runs at 90fps – and you enable VSync – you will be dropping interpolated frames to your monitors 120hz refresh rate. In this instance, it will be wise to either disable VSync, or to limit the game FPS using its in-game settings to the required monitor refresh rate. This allows you to trade off smooth pacing for latency
3,
4, in games where this choice makes a difference. "
sekä " There are more accurate ways to examine frames through the display pipeline to a monitor than present-present. The gameplay experience in this mode is recommended due to its more consistent timing – when combined with a game-side frame time limiter set to ½ refresh rate, it is a high-quality gaming experience. "
Nuo kaksi viimeistä lainausta on AMD:n teknisemmästä artikkelista
AMD FSR 3 game integrations out now + more details for developers