- Liittynyt
- 17.10.2016
- Viestejä
- 2 307
Lyhyt ja kevyen tuntoinen testiohjelma suomalaiselta kehittäjältä.
"Run Official Test" alkuvalikosta, niin testi lähtee pyörimään. Experience Mode -valikosta pääse katsomaan miltä testi näyttää kokoruudulla.
Basemark GPU - Basemark Products
Vulkan 1.0: 9167
DirectX12: 8889
OpenGL 4.5: Tulosten näyttäminen ei toimi
Lisäys: Basemark GPU 1.1 Update Released - Basemark
High-Level Change Log
• DX12 Graphics API support added
• New Launcher design with better usability
• Flatpak delivery for Linux users
• Tested with the latest official drivers for AMD and NVIDIA
• Better support for the community through active post-release community management
• Lots of minor compatibility updates
Work in progress for future releases
• Ray Tracing Support
• Multi GPU Support
• Vulkan 1.1 Support
• Metal / iOS Support
• Updated Power Board 2.0 Results page
"Run Official Test" alkuvalikosta, niin testi lähtee pyörimään. Experience Mode -valikosta pääse katsomaan miltä testi näyttää kokoruudulla.
Basemark GPU - Basemark Products
Vulkan 1.0: 9167
DirectX12: 8889
OpenGL 4.5: Tulosten näyttäminen ei toimi
Lisäys: Basemark GPU 1.1 Update Released - Basemark
High-Level Change Log
• DX12 Graphics API support added
• New Launcher design with better usability
• Flatpak delivery for Linux users
• Tested with the latest official drivers for AMD and NVIDIA
• Better support for the community through active post-release community management
• Lots of minor compatibility updates
Work in progress for future releases
• Ray Tracing Support
• Multi GPU Support
• Vulkan 1.1 Support
• Metal / iOS Support
• Updated Power Board 2.0 Results page
Basemark sanoi:In the version 1.0, Basemark® GPU directly supports OpenGL 4.5, OpenGL ES 3.1 and Vulkan 1.0 graphics APIs across Windows, Linux and Android. In upcoming releases additional graphics APIs will be supported including Apple Metal and Microsoft DirectX.
Basemark sanoi:Basemark® GPU – High-Quality mode targets Desktop systems using high-resolution textures, advanced effects, increased number of objects and demanding geometry based on today’s AAA PC game standards.
Official Resolution (Offscreen): 3840×2160
Max Triangles Per Frame: ~2 M
Max Texture Resolution. 4096×4096
Max Memory Requirement: 4 GB
Max Draw Calls Per Frame: ~10k
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